
Youth Programs
Learn about our youth programs and how we can work together to provide a unique an unforgettable experience.
Drinking & Dragons
Drinking and Dragons is a great opportunity to bring in new patrons to your venue or to keep current patrons engaged.
Youth Programs
Learn about our youth programs and how we can work together to provide a unique an unforgettable experience.
GAMES CURRENTLY SEEKING PLAYERS
D&D | Lost Mine of Phandelver
The small town south of Neverwinter called Phandalin has more going on than meets the eye. Classic fantasy questing will lead you to reveal the secrets of the Lost Mine of Phandelver. A great beginning adventure that can lead into several other forgotten realms modules.
This campaign is perfect for beginners.
D&D | Princes of the Apocalypse with DM Michael
The first signs are always small: bandits on the roads, pirates on the Dessarin River, monster sightings throughout the Sumber Hills – all too close to the land of civilized folk.
To top things off, a delegation from the dwarven city of Mirabar has gone missing. Are these events all some bizarre coincidence, or is there a deeper reason behind them?
Working through its prophets, the Elder Elemental Eye has emerged to spread chaos across the Forgotten Realms. How will you prevent absolute devastation? Join me, adventurers, and save the world!
3-5 Players. $20 per player, per session. Online Only!
Pathfinder Second Edition | Giantslayer with DM Michael
In the human town of Trunau, a beleaguered settlement surrounded by the brutal orcs of the Hold of Belkzen, the heroes must investigate a mysterious death. Before they uncover the truth, however, Trunau comes under attack by an orc army, and the heroes must help defend it, only to discover the real reasons behind both the murder and the orc raid ― both were just distractions from a wider conspiracy involving a giant chieftain, who seeks the treasures of the forgotten tomb of an ancient giant hero beneath the town. Converted from First to Second Edition!
4-5 Players. $20 per player, per session. Online Only!
Adventures in Middle Earth: The Mirkwood Campaign with DM Issac
The Mirkwood Campaign is a fantasy, LOTR RPG set five years after the events of the Hobbit book/movie. This tale follows a band of heroes (that’s you!) who fight to defend their people against the growing evil emanating from the fortress of Dol Guldor. How will your characters interact with the world of Tolkien and how well the Free Peoples of Middle Earth prepare for the return of Sauron is up to you and your company of heroes. While the length of your character’s involvement in the fight is up to you, the full campaign is set over a thirty-year period in-game, which equals out to roughly thirty separate adventures.
No commitment to the full campaign is required, so if your band of heroes is looking for a shorter campaign there are plenty of customizable smaller story arcs that are packed full of action and role play. Your character’s journey could be anywhere from 1 to 5 adventures, half a campaign, or a full campaign.
3 – 6 Players. $15 per player, per session
Star Wars d6 Campaign with DM Issac
The Star Wars d6 system is a fast-paced system that only uses an amount of d6s to determine an outcome and is easy to pick up.
I have a few campaigns set in the Star Wars universe that are ready to go. But if there is something in particular that you and your group is looking for, I am happy to work with you on that. Time periods that will be easy to start a campaign are the Clone Wars, joining the Rebellion before the events of A New Hope and past the events of Return of the Jedi. Whether you and your group are looking for a one shot or a lengthy campaign, we can discuss the setting if you are a group of smugglers or trying to build up your own rebellion in your corner of the galaxy.
3 – 6 players. $15 per player, per session
Shadowrun Fifth Edition | Shadowrun 2080 with DM Max
Step into the gritty and futuristic world of Shadowrun 2080. Immerse yourself in a dystopian realm where megacorporations reign supreme, magic collides with technology, and creature walk the land. In this high-stakes cyberpunk universe, where the line between man and machine blurs, intrigue, danger, and thrilling heists await at every turn. Prepare to venture into a world where power, greed, and the shadows converge.
We will be using either Pre-Made Characters or Creating them from scratch. The session 0 will be devoted to getting you familiar with the SR 5e system and how it works. Unless you’re an old hat omae.
4-5 players
Magic Shop | Pathfinder First Edition with DM Max
Join me at my table and take up the role as a Retriever working for The Magic Shop. Of the many jobs in the Magic Shop, you are a retrieval expert. See the Magic Shop has, now get this, magical things. I know what a concept! It’s going to revolutionize The Economy. Since most magical enchantment last forever the Magic Shop doesn’t actually sell the magical doohickey, it sells time! It rents them out to those with the greatest need. That’s where you come in. Not everyone can make their payments on time. It’s your job to go and get those items back. Hence why you are called a Retriever. But before you take that magic scroll and head off to the Gods know where. You’re going to need to pick up a few things. You see as long as you work for the Magic Shop, you can have all the magical doo dads that your whittle heart desires. Now, gear up and get ready to go repossess a magic item!
Pathfinder First Edition rules – https://www.d20pfsrd.com/ That website has everything on it. There is a lot. Don’t go there by yourself, take a friend or a GM. Going to be using the Epic Fantasy (25) for the Ability Scores. You will be starting out at 6th level. Every level is max hit points. Everyone starts with a Retriever’s kit and a Staff of Survival. The Retriever’s kit is constructed from a bag of holding type 2 and filled with a variety of valuable potions, scrolls, items, magical items, food, water, devices, tools, and an activated bear trap named Anything. You start with 6d6*100 gp. For starting magic items, you are limited only in your carrying capacity, any requirements the item requires for you to possess it, and a delicate understanding of the integral balance of the ebb and flow of magic. Also, nothing rare, super rare, unique, homebrew, or deity-like items.
4 – 5 players
D&D | The “Rolling” 20s: A Homebrew Campaign with DM Luc
Looking for an exciting and immersive Dungeons and Dragons experience that combines fantasy with the gritty, prohibition-era world of 1920s Chicago? Look no further than my D&D campaign set in the Windy City of the Roaring Twenties!
PCs will step into the shoes of a characters navigating the dangerous and corrupt world of organized crime, speakeasies, political intrigue, and rampant industrialism that defined Chicago during this fascinating time in history. Whether you’re a street-smart mob enforcer, a detective on the trail of a major case, or a mystic with supernatural powers, you’ll have the opportunity to explore all corners of the city and interact with its larger-than-life personalities.
With a campaign that’s equal parts action, investigation, and intrigue, you’ll work to establish your own power base, make alliances and enemies, and ultimately emerge as a force to be reckoned with. Along the way, you’ll face off against rival gangs, navigate complex political alliances, and uncover secrets that could shake the city to its core.
But it’s not all about the seedy underbelly of Chicago. You’ll also have the chance to explore the city’s many cultural and historical landmarks, from its bustling jazz scene to the stunning architecture of both the north and south side neighborhoods. And with a setting that’s rich in both history and fantasy, you’ll be able to draw on real-world events and locations to inform your character’s story.
So whether you’re a seasoned D&D player or a newcomer to the game, come join us for an unforgettable journey through the streets of 1920s Chicago. Adventure, danger, and excitement await!
Up to 6 players
Terminator RPG | with DM Isaac
“The machine’s war to exterminate mankind had raged for decades, but the final battles would not be fought in the future. It would be fought in our past. The war against the machines is won in the future but is decided in the past…”
This campaign includes all the best of the Terminator series: time travel to the 80s, fighting Terminators of various makes and models, and participating in the Future War against the Machines.
This game can be a one shot or campaign (short or long).
$15 per person, per session. Groups can be 3-6 players but can work with larger groups on request.
Camelot Campaign 5e: The Once and Future…| with DM Isaac
Our tale begins early on in the story of Camelot, Arthur is still a Prince, Merlin a young wizard, and the rest of our heroes and knights early in their power. But dark times are upon Camelot and it is up to your party to save it and make it the place the prophecies claim it will be, a safe haven for all.
It is a 5e campaign that starts at level 3. All characters pre built (one of each class except artificer) the players can modify the characters as they like with some exceptions (story related). Each character has their own back story and starting goals, some conflict and others compliment. Currently it is level 3-16 over about 15ish adventures. While the story spans these 15 adventures, it also can be a shorter campaign based on the player’s needs. This would also work well as a one-shot as the adventures could be run as a single self contained adventure.
$15 per player, per session. 3-6 players.
